(Flash) Fluid simulation with 10000 particles

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I tried a popular topic for physical simulation - fluid with simple particles.
Actually more than twenty thousand particles worked without problem on my PC, but I reduced the number for the uploaded sample so that it works on the slower machines as well.
Another highlight, at least for me, is the color of the trail that changes randomly by using ColorMatrixFilter, which causes a dazzling effect even on the white background.

I've also posted the code to wonderfl, so please try tweaking it if are you interested.


sample movie and scripts

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