Archive for the ‘Openframeworks’ Category
Quick sketches with openFrameworks that simulate the physics of fragile objects looking like both paper and water. The motion of the polygons is based on verlet integration, and the pieces are tied with weak bonds that breaks if a certain force to tear it apart is given. The second piece reminded me of Saburo Murakami’s, said to be, avant-garde performance where he broke a series of papers by running his body into them.
Embroidery has been of my interest for a while since I saw a friend of mine stitching little butterflies on her bag. There was something bewitching about looking at the different colors of thin strings drawn into the cloth to form delicate insects. I liked that no lines could made real straight but always had a little twist. I enjoyed picking up the clippings of the strings and tangling them with my fingers, wondering how I could reproduce this nuance.
Here are some explorations of this theme.